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611 BYOD: Escape Room Learning: Fun with No Software

1:00 PM - 2:00 PM
Thursday, April 21

Tracks: Games & Gamification

Series: BYOD

Training sessions can seem boring and uninteresting, although they may still be relevant. How can you make them more engaging and activate learners’ previous knowledge to help solve business problems? Gamification activities in escape room games can serve this purpose, while engaging learners to work together to solve riddles and puzzles relevant to their work. This approach does not require any software except for digital job aids, and it can be used in ILT or VILT settings. Instead of sending dry reading materials or delivering lectures, use your creativity to engage learners contextually with social collaboration games like escape rooms.

This session is designed to enable participants to add creativity and engagement to their learning experiences by simulating escape room games with no software required. Given some handy job aids and intense group collaboration, learners will be able to create an escape room-like game, thus creating a highly engaging learning experience. You will be guided through gamification mechanics of escape rooms, such as achievement, discovery, and puzzle-solving, and you will bring those to life with others, in a small group. For example, after a short live play session, your group will create a short backstory where learners are trapped, and the only way they can escape is through applying what they are learning. You will learn to quickly build a story, create an escape situation, and guide learners through gamified design, engaging them using puzzles, discovery, and achievement tactics. If you are ready to get “dangerous” with gamification fun, then this is your session!

In this session, you will learn:

  • How escape rooms activate problem-solving cognitive pathways
  • How to align work projects and problem-solving needs with gamification objectives
  • Ways to create short stories that lead to escape room group scenarios
  • Strategies for applying gamification escape room and other exploration game mechanics to your training
  • How to evaluate differences between online and on-site group collaborations

Alexander Salas

Learning Experience Designer


Alexander Salas is an instructional systems developer and learning experience designer with 14 years of experience specializing in the blend of learning technologies and gamification for performance outcomes. Since 2007, Alex has worked in every facet of corporate learning and performance enablement for Fortune 100 enterprises such as Philips, Centene Corporation, and Dell Technologies. He’s the owner of StyleLearn, an eLearning design firm helping clients of all sizes. He’s also the chief of awesomeness at eLearning Launch, the online academy for digital learning professionals.