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P01 Creating Experiences from Concept to Launch with Design Thinking

8:30 AM - 4:30 PM
Monday, April 10

Many teams repeat the same mistakes, running into the same walls and attempting to avoid the same obstacles, with minimal success. Will we ever design a better way to create great experiences in learning? What if there was a simple process for sketching and prototyping concepts with feedback prior to starting development?

Using design thinking with Agile principles can help your team ideate, visualize, test, and gather feedback to create an iterative process that will lead to improved results for your audience. With most of us working remotely, we can apply this vision to create amazing learning experiences that focus on agility, flexibility, adaptability, and individuals. In this workshop, you’ll start with a need, a concept, or a current implementation and learn how to evaluate, design, and gather feedback to make a decision based on how you can best help your audiences. We’ll break down the steps needed to help you discover how to effectively brainstorm, test, gather feedback, and design quickly with collaboration to transform your experiences. You’ll learn about practical apps, tools, and techniques to create a workflow that focuses on your audience. Finally, we’ll look at resources and provide next steps so that you can implement them immediately after the event.

In this session, you will learn:

  • How to define and confirm the problem
  • How to use feedback throughout your process to confirm, test, and measure your success potential prior to launch
  • How to research, document, and brainstorm the possibilities prior to starting the design
  • How to use collaborative tools to spec and align all teams prior to development
  • How to design and gather real-time feedback to create the best learning experiences

Technology discussed:

Miro, Figma, Coda

Participant technology requirements:

Laptop with Internet access

Nick Floro

Learning Strategist

Sealworks Interactive Studios

Nick Floro, a co-founder and learning architect at Sealworks Interactive Studios, has over 25 years of experience developing learning solutions, applications, and web platforms. Nick is passionate about how design and technology can enhance learning and loves to share his knowledge and experience to teach, inspire and motivate. As a learning architect, Nick gets to sketch, imagine, and prototype for each challenge. He has worked with start-ups to Fortune 500 companies to help them understand the technology and develop innovative solutions to support their audiences. Nick has won numerous awards from Apple and organizations for productions and services, and has been able to reach over a million users with his latest project, which helps students in grades 2-12 learn how to think and write an essay critically.